terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ AI_147_Celeb2Rocket()

void Terraria.Projectile.AI_147_Celeb2Rocket ( )
inlineprivate

Definition at line 4592 of file Projectile.cs.

4593 {
4594 int num = 1;
4595 float x = this.velocity.X;
4596 float y = this.velocity.Y;
4597 if (num == 0)
4598 {
4599 }
4600 int num2 = 32768;
4601 Vector2 center = base.Center;
4602 Vector3 vector = this.GetCeleb2Color().ToVector3();
4603 if (num2 == 0)
4604 {
4605 }
4606 if (num2 == 0)
4607 {
4608 }
4609 }
class f__AnonymousType0<< Count > j__TPar
Vector2 velocity
Definition Entity.cs:463

References Terraria.Projectile.GetCeleb2Color(), j__TPar, Microsoft.Xna.Framework.Graphics.Color.ToVector3(), Terraria.Entity.velocity, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.