331 int num = this.
alpha;
class f__AnonymousType0<< Count > j__TPar
static byte Min(byte val1, byte val2)
static int SandStormCount
static void QuickDustLine(Vector2 start, Vector2 end, float splits, Color color)
static Dust QuickDustSmall(Vector2 pos, Color color, bool floorPositionValues=false)
static Color[] StaticAlphaValue
static Dust CloneDust(int dustIndex)
static Dust QuickDust(Vector2 pos, Color color)
static bool[] StaticAlpha
static void InitAlphaTable()
static void QuickBox(Vector2 topLeft, Vector2 bottomRight, int divisions, Color color, Action< Dust > manipulator)
Color GetAlpha(Color newColor)
void GetAlpha(Color newColor)
static Dust NewDustDirect(Vector2 Position, int Width, int Height, int Type, float SpeedX=0f, float SpeedY=0f, int Alpha=0, [Optional] Color newColor, float Scale=1f)
void GetColor(Color newColor)
static int NewDust(Vector2 Position, int Width, int Height, int Type, float SpeedX=0f, float SpeedY=0f, int Alpha=0, [Optional] Color newColor, float Scale=1f)
static void DrawDebugBox(Rectangle itemRectangle)
static Dust CloneDust(Dust rf)
static Dust QuickDust(Point tileCoords, Color color)
static void SetupAlpha(short id, Color value)
static Dust NewDustPerfect(Vector2 Position, int Type, [Optional] Vector2? Velocity, int Alpha=0, [Optional] Color newColor, float Scale=1f)
static int activeDustCount
float GetVisualRotation()
static void SetNotActive(Dust dust)
static Dust QuickDust(int x, int y, Color color)
static bool DangerousDust(int id)
static bool ShouldSandstormDustPersist()