terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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iOS_Mouse.cs
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1using System;
2using UnityEngine;
3
4// Token: 0x0200003F RID: 63
5public class iOS_Mouse
6{
7 // Token: 0x0600015F RID: 351 RVA: 0x000044CC File Offset: 0x000026CC
8 public void Setup()
9 {
10 bool isEditor = Application.isEditor;
11 }
12
13 // Token: 0x06000160 RID: 352 RVA: 0x000044E4 File Offset: 0x000026E4
14 public void Update()
15 {
16 bool mouseLeft = this.MouseLeft;
17 bool flag = this.wasMouseConnected;
18 this.MouseLeftPrev = mouseLeft;
19 if (!flag)
20 {
21 Vector3 mousePosition = Input.mousePosition;
22 int width = Screen.width;
23 int height = Screen.height;
25 }
26 bool isEditor = Application.isEditor;
27 this.UseSWCursor = true;
29 bool mouseButton = Input.GetMouseButton(0);
30 this.MouseLeft = true;
32 this.MouseRight = true;
34 this.MouseMiddle = true;
35 Vector2 mouseScrollDelta = Input.mouseScrollDelta;
36 }
37
38 // Token: 0x06000161 RID: 353 RVA: 0x00004580 File Offset: 0x00002780
39 public iOS_Mouse()
40 {
41 }
42
43 // Token: 0x040000F5 RID: 245
44 private bool wasMouseConnected;
45
46 // Token: 0x040000F6 RID: 246
48
49 // Token: 0x040000F7 RID: 247
51
52 // Token: 0x040000F8 RID: 248
53 public bool MouseLeft;
54
55 // Token: 0x040000F9 RID: 249
56 public bool MouseRight;
57
58 // Token: 0x040000FA RID: 250
59 public bool MouseMiddle;
60
61 // Token: 0x040000FB RID: 251
62 public bool MouseLeftPrev;
63
64 // Token: 0x040000FC RID: 252
65 public bool MouseRightPrev;
66
67 // Token: 0x040000FD RID: 253
68 public bool MouseMiddlePrev;
69
70 // Token: 0x040000FE RID: 254
71 public float MouseScroll;
72
73 // Token: 0x040000FF RID: 255
74 public bool UseSWCursor = true;
75}
class f__AnonymousType0<< Count > j__TPar
static Vector3 mousePosition
Definition Input.cs:127
static Vector2 mouseScrollDelta
Definition Input.cs:138
static bool GetMouseButton(int button)
Definition Input.cs:48
static int height
Definition Screen.cs:28
static int width
Definition Screen.cs:17
bool MouseLeftPrev
Definition iOS_Mouse.cs:62
void Update()
Definition iOS_Mouse.cs:14
float MouseScroll
Definition iOS_Mouse.cs:71
bool MouseMiddle
Definition iOS_Mouse.cs:59
Vector3 lastUnityMousePosition
Definition iOS_Mouse.cs:47
bool UseSWCursor
Definition iOS_Mouse.cs:74
bool MouseRight
Definition iOS_Mouse.cs:56
bool MouseLeft
Definition iOS_Mouse.cs:53
void Setup()
Definition iOS_Mouse.cs:8
bool MouseMiddlePrev
Definition iOS_Mouse.cs:68
bool wasMouseConnected
Definition iOS_Mouse.cs:44
Vector3 MousePosition
Definition iOS_Mouse.cs:50
bool MouseRightPrev
Definition iOS_Mouse.cs:65