terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Definition at line 127 of file UnifiedRandom.cs.
Referenced by Terraria.WorldGen.AddTrees(), Terraria.GameContent.Skies.SlimeSky.GenerateSlimes(), Terraria.Utilities.WeightedRandom< T >.Get(), Terraria.WorldGen.MarblePileWithStatues(), Terraria.WorldGen.neonMossBiome(), Terraria.Utils.NextVector2FromRectangle(), Terraria.Utils.NextVector2Square(), Terraria.Utils.NextVector2Unit(), Terraria.WorldGen.oceanCave(), Terraria.GameContent.Biomes.EnchantedSwordBiome.Place(), Terraria.GameContent.Biomes.MahoganyTreeBiome.Place(), Terraria.GameContent.Biomes.MiningExplosivesBiome.Place(), Terraria.GameContent.Biomes.CaveHouse.HouseBuilder.PlaceChests(), Terraria.Utils.RandomVector2(), Terraria.Utils.RandomVector2D(), Terraria.GameContent.Skies.PartySky.ResetBalloon(), Terraria.GameContent.Skies.LanternSky.ResetLantern(), and Terraria.WorldGen.WavyCaverer().