terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
GUIControllerChest.cs
Go to the documentation of this file.
1using System;
2using Controller;
4
5// Token: 0x020000B6 RID: 182
7{
8 // Token: 0x06000453 RID: 1107 RVA: 0x0000DE20 File Offset: 0x0000C020
10 : base(GUIPageIcons.Category.Chest)
11 {
12 }
13
14 // Token: 0x06000454 RID: 1108 RVA: 0x0000DE34 File Offset: 0x0000C034
15 public override void Activate()
16 {
17 }
18
19 // Token: 0x06000455 RID: 1109 RVA: 0x0000DE44 File Offset: 0x0000C044
20 public virtual bool IsInMenu()
21 {
22 }
23
24 // Token: 0x06000456 RID: 1110 RVA: 0x0000DE54 File Offset: 0x0000C054
26 {
27 int num = this.itemColumn;
28 this.itemColumn = num;
29 int num2 = this.itemColumn;
31 int num3 = this.itemRow;
32 int num4 = this.itemRow;
34 int num5 = this.itemRow;
36 return guicontrollerItem;
37 }
38
39 // Token: 0x06000457 RID: 1111 RVA: 0x0000DE9C File Offset: 0x0000C09C
60
61 // Token: 0x0400043B RID: 1083
62 public int itemRow;
63
64 // Token: 0x0400043C RID: 1084
65 public int itemColumn;
66}
class f__AnonymousType0<< Count > j__TPar
override Rectangle GetSelectedItemRegion()
override void Activate()
override GUIControllerItem Navigate(Vector2 navigationVector)
virtual bool IsInMenu()
Vector2 ExtraElementSpacing
ControlAnchor.ControlId FirstAnchorControl