terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Draw() [2/5]

static void GUIString.Draw ( String_Layout layout,
string value,
Color overloadedColour,
bool multilineAlignmentApplied = false )
inlinestatic

Definition at line 59 of file GUIString.cs.

60 {
61 int num;
62 do
63 {
64 if (!true)
65 {
66 }
67 num = 1;
68 float scale = layout.Scale;
69 if (layout.MultiLineUseAlignment)
70 {
71 float wrapWidth = layout.WrapWidth;
72 float multilineScale = layout.MultilineScale;
73 }
75 Vector2 location = layout.Location;
76 float x = layout.Location.X;
77 float y = layout.Location.Y;
78 SpriteFont font = layout.GetFont();
79 LayoutCalculator.AnchorType alignment = layout.Alignment;
80 if (num == 0)
81 {
82 }
83 }
84 while (!layout.MultiLineUseAlignment);
85 if (layout.Alignment == (LayoutCalculator.AnchorType)0)
86 {
87 }
88 SpriteFont font2 = layout.GetFont();
89 if (num == 0)
90 {
91 }
92 int num2 = 1;
93 if (num2 == 0)
94 {
95 }
96 int value2 = num2.m_value;
97 int num3 = 1;
98 if (num3 == 0)
99 {
100 }
101 if (num3 == 0)
102 {
103 }
104 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar.