terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ DrawSelf()

override void Terraria.GameContent.UI.Elements.UIVerticalSlider.DrawSelf ( SpriteBatch spriteBatch)
inlineprotectedvirtual

Reimplemented from Terraria.UI.UIElement.

Definition at line 42 of file UIVerticalSlider.cs.

43 {
44 bool mouseLeft = Main.mouseLeft;
45 int usageLevel = base.GetUsageLevel();
49 if (this._isReallyMouseOvered)
50 {
52 IntPtr invoke_impl = slideGamepadAction.invoke_impl;
53 IntPtr method_code = slideGamepadAction.method_code;
54 IntPtr method = slideGamepadAction.method;
55 }
56 }
class f__AnonymousType0<< Count > j__TPar
static TriggersPack Triggers

References Terraria.GameContent.UI.Elements.UIVerticalSlider._getSliderValue, Terraria.GameContent.UI.Elements.UIVerticalSlider._isReallyMouseOvered, Terraria.GameContent.UI.Elements.UIVerticalSlider._slideGamepadAction, Terraria.GameInput.TriggersPack.Current, j__TPar, Terraria.GameInput.TriggersSet.MouseLeft, Terraria.Main.mouseLeft, Terraria.GameInput.PlayerInput.Triggers, and Terraria.GameInput.PlayerInput.UsingGamepad.