terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Update()

void Terraria.GameContent.UI.Minimap.MinimapFrame.Update ( )
inline

Definition at line 144 of file MinimapFrame.cs.

145 {
150 if (buttonUnderMouse != null)
151 {
152 if (resetButton == null)
153 {
154 }
155 if (!Main.LocalPlayer.lastMouseInterface)
156 {
160 bool mouseLeft = Main.mouseLeft;
161 Action onMouseDown = buttonUnderMouse._onMouseDown;
162 IntPtr invoke_impl = onMouseDown.invoke_impl;
163 IntPtr method_code = onMouseDown.method_code;
164 IntPtr method = onMouseDown.method;
165 if (onMouseDown == null)
166 {
167 }
168 bool mouseLeftRelease = Main.mouseLeftRelease;
169 return;
170 }
171 }
172 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.GameContent.UI.Minimap.MinimapFrame._resetButton, Terraria.GameContent.UI.Minimap.MinimapFrame._zoomInButton, Terraria.GameContent.UI.Minimap.MinimapFrame._zoomOutButton, Terraria.GameContent.UI.Minimap.MinimapFrame.GetButtonUnderMouse(), Terraria.GameInput.PlayerInput.IgnoreMouseInterface, j__TPar, Terraria.Player.lastMouseInterface, Terraria.Main.LocalPlayer, Terraria.Main.mouseLeft, and Terraria.Main.mouseLeftRelease.