terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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GameEffect.cs
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1using System;
3
5{
6 // Token: 0x02000785 RID: 1925
7 public abstract class GameEffect
8 {
9 // Token: 0x170007A5 RID: 1957
10 // (get) Token: 0x06003F04 RID: 16132 RVA: 0x0023F920 File Offset: 0x0023DB20
11 public bool IsLoaded
12 {
13 get
14 {
15 return this._isLoaded;
16 }
17 }
18
19 // Token: 0x170007A6 RID: 1958
20 // (get) Token: 0x06003F05 RID: 16133 RVA: 0x0023F934 File Offset: 0x0023DB34
22 {
23 get
24 {
25 return this._priority;
26 }
27 }
28
29 // Token: 0x06003F06 RID: 16134 RVA: 0x0023F948 File Offset: 0x0023DB48
30 public void Load()
31 {
32 if (this._isLoaded)
33 {
34 return;
35 }
36 this._isLoaded = true;
37 }
38
39 // Token: 0x06003F07 RID: 16135 RVA: 0x0023F968 File Offset: 0x0023DB68
40 public virtual void OnLoad()
41 {
42 }
43
44 // Token: 0x06003F08 RID: 16136
45 public abstract bool IsVisible();
46
47 // Token: 0x06003F09 RID: 16137
48 public abstract void Activate(Vector2 position, params object[] args);
49
50 // Token: 0x06003F0A RID: 16138
51 public abstract void Deactivate(params object[] args);
52
53 // Token: 0x06003F0B RID: 16139 RVA: 0x0023F978 File Offset: 0x0023DB78
54 protected GameEffect()
55 {
56 }
57
58 // Token: 0x04007D84 RID: 32132
59 public float Opacity;
60
61 // Token: 0x04007D85 RID: 32133
62 protected bool _isLoaded;
63
64 // Token: 0x04007D86 RID: 32134
66 }
67}
class f__AnonymousType0<< Count > j__TPar
void Deactivate(params object[] args)
void Activate(Vector2 position, params object[] args)