class f__AnonymousType0<< Count > j__TPar
static void SuppressFinalize(object obj)
void InternalRenderWithRequests(ScriptableRenderContext context, List< Camera > cameras, List< Camera.RenderRequest > renderRequests)
virtual void Dispose(bool disposing)
void Render(ScriptableRenderContext context, Camera[] cameras)
bool< disposed > k__BackingField
virtual void ProcessRenderRequests(ScriptableRenderContext context, Camera camera, List< Camera.RenderRequest > renderRequests)
virtual void Render(ScriptableRenderContext context, List< Camera > cameras)
void InternalRender(ScriptableRenderContext context, List< Camera > cameras)