terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Definition at line 231 of file SemaphoreSlim.cs.
References System.Threading.SemaphoreSlim.CheckDispose(), System.Threading.Monitor.Enter(), System.Threading.SemaphoreSlim.GetResourceString(), j__TPar, System.L, System.Threading.SemaphoreSlim.m_asyncHead, System.Threading.SemaphoreSlim.m_currentCount, System.Threading.SemaphoreSlim.m_lockObj, System.Threading.SemaphoreSlim.m_maxCount, System.Threading.SemaphoreSlim.m_waitCount, System.Threading.SemaphoreSlim.m_waitHandle, System.Threading.Monitor.Pulse(), System.Threading.Monitor.PulseAll(), System.Threading.SemaphoreSlim.RemoveAsyncWaiter(), System.Threading.EventWaitHandle.Set(), and System.Threading.ThreadPool.UnsafeQueueCustomWorkItem().