terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ PulseAll()

static void System.Threading.Monitor.PulseAll ( object obj)
inlinestatic

Definition at line 94 of file Monitor.cs.

95 {
96 while (obj == null)
97 {
98 }
99 Monitor.ObjPulseAll(obj);
100 }

References System.obj, and System.Threading.Monitor.ObjPulseAll().

Referenced by System.Threading.SemaphoreSlim.Release(), and System.Threading.ManualResetEventSlim.Set().