81 Vector2 location = layout.Location;
82 float x = layout.Location.X;
83 float y = layout.Location.Y;
92 float x2 = layout.SizeLocation.X;
93 float y2 = layout.SizeLocation.Y;
102 float x3 = layout.Size.X;
103 float y3 = layout.Size.Y;
107 Texture2D texture = layout.Backing.Texture;
122 if (layout.CursorHighlight.Texture !=
null)
135 Texture2D texture = layout.Backing.Texture;
145 if (layout.CursorHighlight.Texture !=
null)
178 if (position !=
null)
class f__AnonymousType0<< Count > j__TPar
static Rectangle Region(Panel_Layout layout)
static void DrawAtPosition(Panel_Layout layout, Vector2 position, Vector2 size, bool cursorOver=false)
static bool RegisterPickingRegion(Panel_Layout layout)
static bool IsCursorOver(Vector2 cursorUIPosition, Panel_Layout layout)
static void DrawBacking(Vector2 position, Vector2 size, Texture2D texture, Color color, [Optional] Rectangle? sourceFrame)
static void DrawHorizontalFill(Panel_Layout layout, Rectangle backgroundFillRegion, float fillScale)
static void Draw(Panel_Layout layout, bool cursorOver=false, [Optional] Color? overloadBacking, [Optional] Color? overloadBorder, [Optional] Color? overloadHighlight)
static void DisabledClipping()