109 ushort type = tile.
type;
121 short frameY = tile.
frameY;
173 bool flag = tile.
active();
204 int netID =
item.netID;
207 byte prefix =
item.prefix;
220 short frameX = tile.
frameX;
307 string text = text2 +
" " + text2 +
"%";
331 bool flag = tile.
active();
339 bool flag = tile.
active();
350 Vector2 vector = reader.ReadVector2();
class f__AnonymousType0<< Count > j__TPar
static int ToInt32(byte[] value, int startIndex)
static int CreateChest(int X, int Y, int id=-1)
static TileEntity ReadPos32(BinaryReader reader, bool networkSend=false)
static UnifiedRandom genRand
static void RandomizeMoonState(UnifiedRandom random, bool garenteeNewStyle=false)
const int MaximumWriteSize
static void LoadChests(BinaryReader reader)
static void LoadSigns(BinaryReader reader)
static void LoadTileEntities(BinaryReader reader)
const int WorldFileVersion
static void LoadWeightedPressurePlates(BinaryReader reader)
const int WorldVersion_StoreFrameAsRowsAndColumnsInsteadOfPixels
const int WorldVersion_1_3_3
const int WorldVersion_RemapConsoleSpecificItems
static byte[] DecompressData(byte[] srcData)
static WorldFileData GetAllMetadata(string file)
static int ReadItemID(BinaryReader fileIO)
const int WorldVersionOneMaxRelease
const int ApproximateWriteSize
static void CleanItemsStoredInTiles()
static void LoadTownManager(BinaryReader reader)
static void LoadNPCs(BinaryReader reader)
static void CheckWeaponsRack(int i, int j)
static int LoadWorld_Version2(BinaryReader reader)
static void PlaceWeapon(int x, int y, Item item)
static int LoadWorld_Version1(BinaryReader fileIO)
const int WorldVersion_1_3_2
static void LoadHeader(BinaryReader reader)
const int WorldVersion_RemoveSectionPointers
static bool ItemFitsWeaponRack(Item i)
static bool LoadFileFormatHeader(BinaryReader reader, [Out] bool[] importance, [Out] int[] positions)
static int LoadFooter(BinaryReader reader)
static void LoadDummies(BinaryReader reader)
const int WorldVersion_1_3_4
const int WorldVersion_AddGUID
const int WorldVersion_CompressWorld
static void FixDresserChests()
static void LoadWorldTiles(BinaryReader reader, bool[] importance)
static void CheckMannequin(int i, int j)
static bool LoadSaveData(byte[] srcData)
void SetFrameY(short value)
void SetFrameX(short value)