terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CheckWeaponsRack()

static void WorldFile_OldSwitch.CheckWeaponsRack ( int i,
int j )
inlinestaticprivate

Definition at line 114 of file WorldFile_OldSwitch.cs.

115 {
116 int num = 1;
117 if (num == 0)
118 {
119 }
120 Tile tile;
121 short frameY = tile.frameY;
122 if (num == 0)
123 {
124 }
125 Tile tile2;
126 short frameY2 = tile2.frameY;
127 if (num == 0)
128 {
129 }
130 Tile tile3;
131 short frameY3 = tile3.frameY;
132 if (num == 0)
133 {
134 }
135 Tile tile4;
136 short frameX = tile4.frameX;
137 int num2 = 36409;
138 if (num2 == 0)
139 {
140 }
141 Tile tile5;
142 short frameX2 = tile5.frameX;
143 if (num2 == 0)
144 {
145 }
146 Tile tile6;
147 short frameX3 = tile6.frameX;
148 long num3 = 0L;
149 Tile tile7;
150 tile7.SetFrameX((short)num3);
151 int num4 = 18;
152 Tile tile8;
153 tile8.SetFrameY((short)num4);
154 }
class f__AnonymousType0<< Count > j__TPar
void SetFrameY(short value)
Definition Tile.cs:299
short frameY
Definition Tile.cs:285
short frameX
Definition Tile.cs:244
void SetFrameX(short value)
Definition Tile.cs:258

References Terraria.Tile.frameX, Terraria.Tile.frameY, j__TPar, System.L, Terraria.Tile.SetFrameX(), and Terraria.Tile.SetFrameY().

Referenced by CleanItemsStoredInTiles().