terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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BatchRendererCullingOutput.cs
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1using System;
2using Unity.Jobs;
5
7{
8 // Token: 0x0200011C RID: 284
9 [NativeHeader("Runtime/Camera/BatchRendererGroup.h")]
12 {
13 // Token: 0x040004C2 RID: 1218
15
16 // Token: 0x040004C3 RID: 1219
18
19 // Token: 0x040004C4 RID: 1220
21
22 // Token: 0x040004C5 RID: 1221
24
25 // Token: 0x040004C6 RID: 1222
27
28 // Token: 0x040004C7 RID: 1223
30
31 // Token: 0x040004C8 RID: 1224
33
34 // Token: 0x040004C9 RID: 1225
36
37 // Token: 0x040004CA RID: 1226
39
40 // Token: 0x040004CB RID: 1227
41 public float nearPlane;
42 }
43}
class f__AnonymousType0<< Count > j__TPar