terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ SubmitControlState()

override void InControl.TouchSwipeControl.SubmitControlState ( ulong updateTick,
float deltaTime )
inline

Definition at line 55 of file TouchSwipeControl.cs.

56 {
57 float x = this.currentVector.x;
58 float y = this.currentVector.y;
61 bool flag = this.fireButtonTarget;
63 if (flag)
64 {
66 return;
67 }
68 bool flag2 = this.fireButtonTarget;
70 if (flag2)
71 {
73 return;
74 }
75 bool flag3 = this.fireButtonTarget;
77 if (flag3)
78 {
80 return;
81 }
82 bool flag4 = this.fireButtonTarget;
84 if (flag4)
85 {
87 return;
88 }
89 bool flag5 = this.fireButtonTarget;
91 if (flag5)
92 {
94 return;
95 }
96 if (this.fireButtonTarget)
97 {
99 if (buttonTarget11 != TouchControl.ButtonTarget.None)
100 {
101 bool flag6 = this.oneSwipePerTouch;
102 this.dirty = buttonTarget11 != TouchControl.ButtonTarget.None;
104 }
105 }
106 }
class f__AnonymousType0<< Count > j__TPar
TouchControl.ButtonTarget tapTarget
TouchControl.ButtonTarget nextButtonTarget
TouchControl.ButtonTarget leftTarget
TouchControl.ButtonTarget upTarget
TouchControl.SnapAngles snapAngles
TouchControl.ButtonTarget rightTarget
TouchControl.AnalogTarget target
TouchControl.ButtonTarget downTarget

References InControl.TouchSwipeControl.currentVector, InControl.TouchSwipeControl.downTarget, InControl.TouchSwipeControl.fireButtonTarget, j__TPar, InControl.TouchSwipeControl.leftTarget, InControl.TouchSwipeControl.nextButtonTarget, InControl.TouchSwipeControl.oneSwipePerTouch, InControl.TouchSwipeControl.rightTarget, InControl.TouchSwipeControl.snapAngles, InControl.TouchSwipeControl.tapTarget, InControl.TouchSwipeControl.target, InControl.TouchSwipeControl.upTarget, UnityEngine.Vector3.x, and UnityEngine.Vector3.y.