terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawFlower()

void Terraria.GameContent.UI.WiresUI.WiresRadial.DrawFlower ( SpriteBatch spriteBatch)
inlineprivate

Definition at line 321 of file WiresUI.cs.

322 {
323 int num = 1;
324 if (num != 0)
325 {
326 if (num == 0)
327 {
328 }
329 Vector2 mouseScreen = Main.MouseScreen;
330 if (num == 0)
331 {
332 }
334 if (num == 0)
335 {
336 }
337 bool smartCursorWanted = Main.SmartCursorWanted;
338 if (num == 0)
339 {
340 }
341 int num2 = 1;
342 if (num2 == 0)
343 {
344 }
345 int value = num2.m_value;
346 if (num2 == 0)
347 {
348 }
349 return;
350 }
351 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.Main.MouseScreen, Terraria.Main.SmartCursorWanted, Terraria.GameInput.PlayerInput.UsingGamepad, and System.value.

Referenced by Terraria.GameContent.UI.WiresUI.WiresRadial.Draw().