terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawLine()

void Terraria.GameContent.UI.WiresUI.WiresRadial.DrawLine ( SpriteBatch spriteBatch)
inlineprivate

Definition at line 290 of file WiresUI.cs.

291 {
292 bool flag = this.active;
293 if (flag)
294 {
295 return;
296 }
297 float lineOpacity = this._lineOpacity;
298 if (!flag)
299 {
300 }
301 Vector2 mouseScreen = Main.MouseScreen;
302 int screenWidth = Main.screenWidth;
303 int screenHeight = Main.screenHeight;
304 if (!flag)
305 {
306 }
308 if (!true)
309 {
310 }
311 if (!true)
312 {
313 }
314 bool drawToolAllowActuators = WiresUI.Settings.DrawToolAllowActuators;
315 if (17008 == 0)
316 {
317 }
318 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.GameContent.UI.WiresUI.WiresRadial._lineOpacity, Terraria.GameContent.UI.WiresUI.WiresRadial.active, Terraria.GameContent.UI.WiresUI.Settings.DrawToolAllowActuators, j__TPar, Terraria.Main.MouseScreen, Terraria.Main.screenHeight, Terraria.Main.screenWidth, and Terraria.GameInput.PlayerInput.UsingGamepad.