terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ PlaceThing_Tiles_PlaceIt_AdjustPlants()

void Terraria.Player.PlaceThing_Tiles_PlaceIt_AdjustPlants ( )
inlineprivate

Definition at line 12373 of file Player.cs.

12374 {
12376 if (this.inventory.position != null)
12377 {
12378 long entityId = this.entityId;
12379 if (entityId != 0L)
12380 {
12381 if (entityId == 0L)
12382 {
12383 }
12384 long entityId2 = this.entityId;
12385 int tileTargetX = Player.tileTargetX;
12386 int tileTargetY = Player.tileTargetY;
12387 Tile tile;
12388 tile.frameX = (short)tileTargetX;
12389 bool netClientOnly = Main.NetClientOnly;
12390 int tileTargetX2 = Player.tileTargetX;
12391 int tileTargetY2 = Player.tileTargetY;
12392 }
12393 }
12394 }
class f__AnonymousType0<< Count > j__TPar
Vector2 position
Definition Entity.cs:460
static int tileTargetY
Definition Player.cs:80
static int tileTargetX
Definition Player.cs:66
Item[] inventory
Definition Player.cs:21263

References Terraria.Entity.entityId, Terraria.Player.inventory, j__TPar, System.L, Terraria.Main.NetClientOnly, Terraria.Entity.position, Terraria.Player.tileTargetX, and Terraria.Player.tileTargetY.