terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ KeyDoubleTap()

void Terraria.Player.KeyDoubleTap ( int keyDir)
inline

Definition at line 19970 of file Player.cs.

19971 {
19972 if (!true)
19973 {
19974 }
19975 bool reversedUpDownArmorSetBonuses = Main.ReversedUpDownArmorSetBonuses;
19976 if (this.setVortex && !this.mount._active)
19977 {
19978 bool flag = this.vortexStealthActive;
19980 }
19981 if (this.setForbidden)
19982 {
19983 this.MinionRestTargetAim();
19985 {
19986 this.CommandForbiddenStorm();
19987 }
19988 }
19989 this.holdUpJump = true;
19990 if (true)
19991 {
19992 return;
19993 }
19994 this.controlJump = true;
19995 }
class f__AnonymousType0<< Count > j__TPar
bool setForbiddenCooldownLocked
Definition Player.cs:23006
bool vortexStealthActive
Definition Player.cs:23039
void CommandForbiddenStorm()
Definition Player.cs:20007
void MinionRestTargetAim()
Definition Player.cs:20066

References Terraria.Mount._active, Terraria.Player.CommandForbiddenStorm(), j__TPar, Terraria.Player.MinionRestTargetAim(), Terraria.Player.mount, Terraria.Main.ReversedUpDownArmorSetBonuses, Terraria.Player.setForbidden, Terraria.Player.setForbiddenCooldownLocked, Terraria.Player.setVortex, and Terraria.Player.vortexStealthActive.