terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ BlurLine()

void Terraria.Graphics.Light.LightMap.BlurLine ( int startIndex,
int endIndex,
int stride )
inlineprivate

Definition at line 416 of file LightMap.cs.

417 {
418 if (!true)
419 {
420 }
421 int num = 1;
422 if (num == 0)
423 {
424 }
426 int value = num.m_value;
427 Vector3[] colors = this._colors;
428 if (decayColors != null)
429 {
430 return;
431 }
432 if (this._mask != null)
433 {
434 return;
435 }
436 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Graphics.Light.LightMap._colors, Terraria.Graphics.Light.LightMap._decayColors, Terraria.Graphics.Light.LightMap._mask, j__TPar, and System.value.