terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ BlurLine2()

void Terraria.Graphics.Light.LightMap.BlurLine2 ( int startIndex,
int endIndex,
int stride )
inlineprivate

Definition at line 441 of file LightMap.cs.

442 {
443 if (!true)
444 {
445 }
446 int num = 1;
447 if (num == 0)
448 {
449 }
451 int value = num.m_value;
452 Vector3[] colors = this._colors;
453 if (decayColors != null)
454 {
455 return;
456 }
457 if (this._mask != null)
458 {
459 return;
460 }
461 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Graphics.Light.LightMap._colors, Terraria.Graphics.Light.LightMap._decayColors, Terraria.Graphics.Light.LightMap._mask, j__TPar, and System.value.