terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawPlayer_03_PortableStool()

static void Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_03_PortableStool ( PlayerDrawSet drawinfo)
inlinestatic

Definition at line 232 of file PlayerDrawLayers.cs.

233 {
234 bool isInUse = drawinfo.drawPlayer.portableStoolInfo.IsInUse;
235 if (isInUse)
236 {
237 if (!isInUse)
238 {
239 }
240 float x = drawinfo.Position.X;
241 Vector2 screenPosition = Main.screenPosition;
242 Player drawPlayer = drawinfo.drawPlayer;
243 float y = drawinfo.Position.Y;
244 int width = drawPlayer.width;
245 Vector2 screenPosition2 = Main.screenPosition;
246 int height = drawinfo.drawPlayer.height;
247 if (52992 == 0)
248 {
249 }
251 Vector2 vector = rectangle.Size();
252 if (52992 == 0)
253 {
254 }
255 Player drawPlayer2 = drawinfo.drawPlayer;
256 Color colorArmorLegs = drawinfo.colorArmorLegs;
257 float bodyRotation = drawPlayer2.bodyRotation;
258 SpriteEffects playerEffect = drawinfo.playerEffect;
259 int cPortableStool = drawinfo.cPortableStool;
260 }
261 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Terraria.Main.screenPosition, and Terraria.Entity.width.

Referenced by Terraria.Graphics.Renderers.LegacyPlayerRenderer.DrawPlayer_UseNormalLayers().