terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ GetTopOrBottomEdge()

static bool Terraria.Physics.BallCollision.GetTopOrBottomEdge ( BallCollision::TileEdges edgesToTest,
int x,
int y,
Vector2 tilePosition,
LineSegment edge )
inlinestaticprivate

Definition at line 172 of file BallCollision.cs.

173 {
174 if (!true)
175 {
176 }
177 Tile tile;
178 bool flag = BallCollision.IsNeighborSolid(tile);
179 bool flag2;
180 return flag2;
181 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Physics.BallCollision.IsNeighborSolid(), and j__TPar.