terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ CommonDraw()

void Terraria.GameContent.Skies.AmbientSky.SkyEntity.CommonDraw ( SpriteBatch spriteBatch,
float depthScale,
float minDepth,
float maxDepth )
inlineinherited

Definition at line 167 of file AmbientSky.cs.

References Terraria.Main.Camera, Terraria.GameContent.Skies.AmbientSky.SkyEntity.Depth, Terraria.GameContent.Skies.AmbientSky.SkyEntity.Effects, Terraria.GameContent.Skies.AmbientSky.SkyEntity.GetDrawPositionByDepth(), j__TPar, Terraria.GameContent.Skies.AmbientSky.SkyEntity.Rotation, Terraria.GameContent.Skies.AmbientSky.SkyEntity.SourceRectangle, and Terraria.GameContent.Skies.AmbientSky.SkyEntity.Texture.

Referenced by Terraria.GameContent.Skies.AmbientSky.SkyEntity.Draw().