terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Draw()

virtual void Terraria.GameContent.Skies.AmbientSky.SkyEntity.Draw ( SpriteBatch spriteBatch,
float depthScale,
float minDepth,
float maxDepth )
inlinevirtualinherited

Reimplemented in Terraria.GameContent.Skies.AmbientSky.PixiePosseSkyEntity, Terraria.GameContent.Skies.AmbientSky.SeagullsGroupSkyEntity, and Terraria.GameContent.Skies.AmbientSky.GastropodGroupSkyEntity.

Definition at line 161 of file AmbientSky.cs.

162 {
163 this.CommonDraw(spriteBatch, depthScale, minDepth, maxDepth);
164 }
class f__AnonymousType0<< Count > j__TPar
void CommonDraw(SpriteBatch spriteBatch, float depthScale, float minDepth, float maxDepth)

References Terraria.GameContent.Skies.AmbientSky.SkyEntity.CommonDraw(), and j__TPar.