146 string text = text2.Replace(
",",
"").Replace(
".",
"").Replace(
"\"",
"")
148 bool flag =
string.IsNullOrWhiteSpace(text2);
192 if (onLanguageChanged !=
null)
214 if (onLanguageChanging !=
null)
231 bool flag = text2.EndsWith(
".XBO");
247 if ((
"LoadingTips_Default.98" ==
null ||
"LoadingTips_Default.98" !=
null) && (
"LoadingTips_Default.103" ==
null ||
"LoadingTips_Default.103" !=
null) && (
"LoadingTips_GamePad.0" ==
null ||
"LoadingTips_GamePad.0" !=
null) && (
"LoadingTips_GamePad.1" ==
null ||
"LoadingTips_GamePad.1" !=
null) && (
"LoadingTips_GamePad.3" ==
null ||
"LoadingTips_GamePad.3" !=
null) && (
"LoadingTips_GamePad.10" ==
null ||
"LoadingTips_GamePad.10" !=
null) && (
"LoadingTips_GamePad.11" ==
null ||
"LoadingTips_GamePad.11" !=
null) && (
"LoadingTips_GamePad.12" ==
null ||
"LoadingTips_GamePad.12" !=
null) && (
"LoadingTips_Keyboard.0" ==
null ||
"LoadingTips_Keyboard.0" !=
null) && (
"LoadingTips_Keyboard.2" ==
null ||
"LoadingTips_Keyboard.2" !=
null) && (
"LoadingTips_Keyboard.3" ==
null ||
"LoadingTips_Keyboard.3" !=
null) && (
"LoadingTips_Keyboard.7" ==
null ||
"LoadingTips_Keyboard.7" !=
null))
252 string text = text2 +
"LoadingTips_Keyboard.7";
260 [Conditional(
"ENABLE_DEBUG")]
261 [Conditional(
"UNITY_EDITOR")]
272 if (num == 0
L || num != 0
L)
305 if (random !=
null || invoke_impl == 0)
526 bool flag = element.StartsWith(
text);
527 return element.EndsWith(
".json");
class f__AnonymousType0<< Count > j__TPar
Dictionary< TKey, TValue >.Entry[] _entries
static Delegate Combine(Delegate a, Delegate b)
static Delegate Remove(Delegate source, Delegate value)
static Thread CurrentThread
static void PrepareAliases()
static bool CanSubstituteBindings(string bindingKey)
static GameCulture FromLegacyId(int id)
static GameCulture FromName(string name)
void ProcessCopyCommandsInTexts()
LanguageChangeCallback OnLanguageChanged
void SetLanguage(string cultureName)
LocalizedText[] FindAll(string categoryName)
string[] GetLanguageFilesForCulture(GameCulture culture)
string GetTextValue(string key, object arg0, object arg1, object arg2)
string GetTextValue(string key, object arg0, object arg1)
LanguageChangeCallback OnLanguageChanging
LocalizedText RandomFromCategory(string categoryName, [Optional] UnifiedRandom random)
readonly Dictionary< string, List< string > > _categoryGroupedKeys
void LoadLanguageFromFileText(string fileText)
LocalizedText RandomFromCategories(string[] categoryNames, int keyIndexToSkip, [Optional] UnifiedRandom random)
string< ProcessCopyCommandsInTexts > b__27_0(Match match)
GameCulture _fallbackCulture
LocalizedText SelectRandom(LanguageSearchFilter filter, [Optional] UnifiedRandom random)
readonly Dictionary< string, LocalizedText > _localizedTexts
string GetTextValue(string key, object arg0)
GameCulture delayedActiveCulture
string GetTextValue(string key, params object[] args)
string GetTextValue(string key)
GameCulture ActiveCulture
void ValidateAllCharactersContainedInFont(SpriteFont font)
void LoadFilesForCulture(GameCulture culture)
LocalizedText IndexedFromCategory(string categoryName, int index)
int GetCategorySize(string name)
LocalizedText GetText(string key)
void LoadLanguage(GameCulture culture, bool processCopyCommands=true)
void SetLanguage(int legacyId)
LocalizedText[] FindAll(LanguageSearchFilter filter)
LocalizedText[] FindAll(Regex regex)
static LanguageManager Instance
void SetLanguage(GameCulture culture)
GameCulture< ActiveCulture > k__BackingField
void SetAllTextValuesToKeys()
void SetFallbackCulture(GameCulture culture)
static Object[] LoadAll(string path, Type systemTypeInstance)