terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ SelectRandom()

LocalizedText Terraria.Localization.LanguageManager.SelectRandom ( LanguageSearchFilter filter,
[Optional] UnifiedRandom random )
inline

Definition at line 299 of file LanguageManager.cs.

300 {
302 IntPtr method_code = filter.method_code;
303 IntPtr invoke_impl = filter.invoke_impl;
304 IntPtr method = filter.method;
305 if (random != null || invoke_impl == 0)
306 {
307 }
309 IntPtr method_code2 = filter.method_code;
310 IntPtr invoke_impl2 = filter.invoke_impl;
311 IntPtr method2 = filter.method;
312 if (invoke_impl2 == 0)
313 {
314 }
315 throw new OutOfMemoryException();
316 }
class f__AnonymousType0<< Count > j__TPar
readonly Dictionary< string, LocalizedText > _localizedTexts

References Terraria.Localization.LanguageManager._localizedTexts, System.Delegate.invoke_impl, j__TPar, System.Delegate.method, and System.Delegate.method_code.