terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ GetInstance() [1/2]

static GeometryBufferInstance Microsoft.Xna.Framework.Graphics.GeometryBufferInstance.GetInstance ( List< Vector3 > positions,
List< Vector2 > uvs,
List< Vector4 > uv2s,
List< Color32 > colours,
List< int > indices )
inlinestatic

Definition at line 396 of file GeometryBufferInstance.cs.

397 {
398 GeometryBufferInstanceList[] bufferList = GeometryBufferInstance.bufferList;
399 GeometryBufferInstanceList list_ = GeometryBufferInstance.list_10;
400 GeometryBufferInstanceList list_2 = GeometryBufferInstance.list_8;
401 Debug.LogError("Unhandled layer!");
402 return "Unhandled layer!";
403 }
class f__AnonymousType0<< Count > j__TPar
static void LogError(object message)
Definition Debug.cs:62

References Microsoft.Xna.Framework.Graphics.GeometryBufferInstance.bufferList, j__TPar, Microsoft.Xna.Framework.Graphics.GeometryBufferInstance.list_10, Microsoft.Xna.Framework.Graphics.GeometryBufferInstance.list_8, and UnityEngine.Debug.LogError().