141 if (@delegate !=
null && @
delegate ==
null)
150 if (@delegate !=
null && @
delegate ==
null)
166 if (@delegate !=
null && @
delegate ==
null)
175 if (@delegate !=
null && @
delegate ==
null)
191 if (@delegate !=
null && @
delegate ==
null)
200 if (@delegate !=
null && @
delegate ==
null)
216 if (@delegate !=
null && @
delegate ==
null)
225 if (@delegate !=
null && @
delegate ==
null)
class f__AnonymousType0<< Count > j__TPar
static Delegate Combine(Delegate a, Delegate b)
static Delegate Remove(Delegate source, Delegate value)
EventHandler< EventArgs > Exiting
EventHandler< EventArgs > Disposed
TimeSpan InactiveSleepTime
virtual void OnExiting(object sender, EventArgs args)
EventHandler< EventArgs > Activated
virtual bool ShowMissingRequirementMessage(Exception exception)
GameComponentCollection Components
virtual void LoadContent()
virtual void OnDeactivated(object sender, EventArgs args)
TimeSpan TargetElapsedTime
virtual void Initialize()
virtual void Draw(GameTime gameTime)
EventHandler< EventArgs > Deactivated
virtual void Dispose(bool disposing)
virtual void OnActivated(object sender, EventArgs args)
virtual void UnloadContent()
virtual void Update(GameTime gameTime)