terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Navigate()

override GUIControllerItem GUIControllerInventory.Navigate ( Vector2 navigationVector)
inlinevirtual

Reimplemented from GUIPageContentController.

Reimplemented in GUIControllerInventory4Page.

Definition at line 73 of file GUIControllerInventory.cs.

74 {
75 int num = this.toolRow;
76 int maxRowIndex = GUIControllerInventory.MaxRowIndex;
77 int num2 = this.toolRow;
79 int num3 = this.toolColumn;
82 {
84 }
85 int num4 = this.toolRow;
86 int num5 = this.itemColumn;
87 int num6 = this.toolRow;
89 int num7 = this.toolColumn;
91 int num8 = this.toolColumn;
95 {
97 }
98 int num9 = this.toolRow;
100 int num10 = this.toolColumn;
102 int num11 = this.itemColumn;
104 }
class f__AnonymousType0<< Count > j__TPar
static BuilderAccToggles_Layout Instance
static GUIControllerItem NavigateIntoCoinsAmmo(int row)

References BuilderAccToggles_Layout.Instance, itemColumn, ItemGrid_Layout.ItemLineCount, itemRow, j__TPar, MaxColumnIndex, MaxRowIndex, NavigateIntoCoinsAmmo(), BuilderAccToggles_Layout.ToggleOptionsGrid, toolColumn, and toolRow.