terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Navigate()

override GUIControllerItem GUIControllerInventory4Page.Navigate ( Vector2 navigationVector)
inlinevirtual

Reimplemented from GUIControllerInventory.

Definition at line 98 of file GUIControllerInventory4Page.cs.

99 {
100 base.LoadPageAnchor();
102 int itemColumn = this.itemColumn;
103 int itemRow = this.itemRow;
105 int num = 4;
106 this.itemRow = num;
107 int itemColumn2 = this.itemColumn;
108 int itemRow2 = this.itemRow;
109 GUIControllerPageGroup menuController = base.ParentGrouping.MenuController;
110 int itemRow3 = this.itemRow;
112 GUIControllerPageGroup menuController2 = base.ParentGrouping.MenuController;
113 int itemRow4 = this.itemRow;
115 int num2 = 4;
117 int itemRow5 = this.itemRow;
118 int itemRow6 = this.itemRow;
119 int itemColumn3 = this.itemColumn;
121 GUIPageIconGrouping parentGrouping = base.ParentGrouping;
122 int itemColumn4 = this.itemColumn;
123 return parentGrouping.NavigateDown(itemColumn4);
124 }
class f__AnonymousType0<< Count > j__TPar
GUIControllerPageMenuPopupGridNavigator BuilderToolNav
GUIControllerItem NavigateDown(int row)

References BuilderToolNav, GUIControllerInventory.itemColumn, GUIControllerInventory.itemRow, j__TPar, and GUIPageIconGrouping.NavigateDown().