Terraria v1.4.4.9
Terraria source code documentation
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◆ Reflect()

static Vector2 System.Numerics.Vector2.Reflect ( Vector2 vector,
Vector2 normal )
inlinestatic

Definition at line 234 of file Vector2.cs.

235 {
236 float num = Dot(vector, normal);
237 return vector - 2f * num * normal;
238 }
static float Dot(Vector2 value1, Vector2 value2)
Definition Vector2.cs:178

References System.Numerics.Vector2.Dot().