Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 1544 of file PlayerInput.cs.
References Terraria.UI.Gamepad.UILinkPointNavigator.Available, Terraria.GameInput.PlayerInput.BuildCommand(), Terraria.GameInput.PlayerInput.CurrentProfile, Terraria.GameContent.UI.WiresUI.Settings.DrawToolModeUI, Terraria.Main.gameMenu, Terraria.UI.Gamepad.UILinkPointNavigator.GetInstructions(), Terraria.GameInput.PlayerInput.GrappleAndInteractAreShared, Terraria.Main.HasInteractibleObjectThatIsNotATile, Terraria.Main.HasSmartInteractTarget, Terraria.GameInput.PlayerInput.InBuildingMode, Terraria.Lang.inter, System.item, Terraria.Main.LocalPlayer, Terraria.Main.mapFullscreen, Terraria.Lang.menu, Terraria.Lang.misc, Terraria.Main.myPlayer, Terraria.Main.netMode, Terraria.GameContent.UI.WiresUI.Open, Terraria.Main.player, Terraria.GameInput.PlayerInput.ProfileGamepadUI, Terraria.Main.SmartInteractNPC, Terraria.Main.SmartInteractShowingFake, Terraria.Main.SmartInteractShowingGenuine, Terraria.Main.SmartInteractX, Terraria.Main.SmartInteractY, Terraria.Main.tile, Terraria.ID.TileID.Sets.TileInteractRead, and Terraria.Tile.type.
Referenced by Terraria.Main.DrawGamepadInstructions(), and Terraria.Main.HackForGamepadInputHell().