Definition at line 89593 of file NPC.cs.
89594 {
89595 if (Main.netMode == 1)
89596 {
89597 return;
89598 }
89600 {
89608 {
89609 velocity.Y = 0f;
89610 }
89611 }
89612 else if (
type == 55 && !
wet && Main.raining)
89613 {
89620 }
89622 {
89630 {
89631 velocity.Y = 0f;
89632 }
89633 }
89634 else if (
type == 592 && !
wet && Main.raining)
89635 {
89642 }
89643 }
void UpdateHomeTileState(bool homeless, int x, int y)
void Transform(int newType)
References Terraria.Main.netMode, Terraria.Main.raining, and System.type.