Definition at line 89593 of file NPC.cs.
89594    {
89595        if (Main.netMode == 1)
89596        {
89597            return;
89598        }
89600        {
89608            {
89609                velocity.Y = 0f;
89610            }
89611        }
89612        else if (
type == 55 && !
wet && Main.raining)
 
89613        {
89620        }
89622        {
89630            {
89631                velocity.Y = 0f;
89632            }
89633        }
89634        else if (
type == 592 && !
wet && Main.raining)
 
89635        {
89642        }
89643    }
void UpdateHomeTileState(bool homeless, int x, int y)
 
void Transform(int newType)
 
 
References Terraria.Main.netMode, Terraria.Main.raining, and System.type.