Definition at line 71364 of file NPC.cs.
71365 {
71368 {
71369 case 305:
71370 case 306:
71371 case 307:
71372 case 308:
71373 case 309:
71374 case 310:
71375 case 311:
71376 case 312:
71377 case 313:
71378 case 314:
71379 case 329:
71380 case 330:
71382 {
71384 }
71385 break;
71386 case 326:
71388 {
71390 }
71391 break;
71392 case 315:
71394 break;
71395 case 341:
71396 {
71397 int num2 = Main.rand.Next(5, 11);
71398 for (
int j = 0;
j <
num2;
j++)
71399 {
71401 }
71402 break;
71403 }
71404 case 338:
71405 case 339:
71406 case 340:
71408 {
71410 }
71411 break;
71412 case 342:
71413 if (Main.rand.Next(3) != 0)
71414 {
71416 }
71417 break;
71418 case 325:
71419 case 327:
71420 case 344:
71421 case 345:
71422 case 346:
71423 {
71424 int num = Main.rand.Next(6) + 6;
71425 for (
int i = 0;
i < num;
i++)
71426 {
71428 }
71429 break;
71430 }
71431 case 267:
71433 {
71435 }
71436 break;
71437 case 13:
71438 case 14:
71439 case 15:
71441 {
71443 }
71444 break;
71445 case 116:
71446 case 117:
71447 case 118:
71448 case 119:
71449 if (!Main.expertMode || Main.rand.Next(5) == 0)
71450 {
71452 }
71453 break;
71454 case 139:
71455 if (Main.rand.Next(2) == 0)
71456 {
71458 }
71459 break;
71460 }
71461 }
void NPCLoot_DropCommonLifeAndMana(Player closestPlayer)
IEntitySource GetItemSource_Loot()
References Terraria.Main.expertMode, Terraria.NPC.GetItemSource_Loot(), Terraria.Entity.height, Terraria.Item.NewItem(), Terraria.NPC.NPCLoot_DropCommonLifeAndMana(), Terraria.Entity.position, Terraria.Main.rand, Terraria.NPC.type, Terraria.Entity.width, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.
Referenced by Terraria.NPC.NPCLoot().