77585 {
77586 int num = 200;
77588 {
77591 }
77592 else
77593 {
77595 }
77596 if (num == 200)
77597 {
77598 return;
77599 }
77601 Main.npc[num].timeLeft *= 20;
77602 string typeName = Main.npc[num].TypeName;
77603 if (Main.netMode == 2 && num < 200)
77604 {
77605 NetMessage.SendData(23, -1, -1, null, num);
77606 }
77608 {
77610 }
77612 {
77613 if (Main.netMode == 0)
77614 {
77615 Main.NewText(Lang.misc[107].Value, 175, 75);
77616 }
77617 else if (Main.netMode == 2)
77618 {
77620 }
77621 return;
77622 }
77624 {
77625 case 125:
77626 if (Main.netMode == 0)
77627 {
77628 Main.NewText(Lang.misc[48].Value, 175, 75);
77629 }
77630 else if (Main.netMode == 2)
77631 {
77633 }
77634 return;
77635 case 50:
77636 case 82:
77637 case 126:
77638 case 316:
77639 case 398:
77640 case 551:
77641 case 662:
77642 return;
77643 }
77644 if (Main.netMode == 0)
77645 {
77647 }
77648 else if (Main.netMode == 2)
77649 {
77651 }
77652 }
static void BroadcastChatMessage(NetworkText text, Color color, int excludedPlayer=-1)
static void CheckMechaMayhem(int justKilled=-1)
static string GetTextValue(string key)
static NetworkText FromKey(string key, params object[] substitutions)
static int NewNPC(IEntitySource source, int X, int Y, int Type, int Start=0, float ai0=0f, float ai1=0f, float ai2=0f, float ai3=0f, int Target=255)
static IEntitySource GetBossSpawnSource(int targetPlayerIndex)