Terraria v1.4.4.9
Terraria source code documentation
|
|
get |
Definition at line 23 of file EffectTechnique.cs.
Referenced by Terraria.Graphics.Shaders.ShaderData.Apply(), Terraria.GameContent.TreePaintingSettings.ApplyShader(), Microsoft.Xna.Framework.Graphics.ModelMesh.Draw(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_RenderAllLayers(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_RenderAllLayersSlow(), Terraria.GameContent.AnOutlinedDrawRenderTargetContent.HandleUseReqest(), Terraria.GameContent.TilePaintSystemV2.ARenderTargetHolder.PrepareShader(), Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(), Terraria.Graphics.Renderers.MapHeadRenderer.RenderDrawData(), Microsoft.Xna.Framework.Graphics.SpriteBatch.SetRenderState(), and Terraria.Graphics.Shaders.ShaderData.SwapProgram().