_random | Terraria.WorldBuilding.GenBase | protectedstatic |
_tiles | Terraria.WorldBuilding.GenBase | protectedstatic |
_worldHeight | Terraria.WorldBuilding.GenBase | protectedstatic |
_worldScale | Terraria.GameContent.Biomes.JunglePass | private |
_worldWidth | Terraria.WorldBuilding.GenBase | protectedstatic |
Apply(GenerationProgress progress, GameConfiguration configuration) | Terraria.WorldBuilding.GenPass | inline |
ApplyPass(GenerationProgress progress, GameConfiguration configuration) | Terraria.GameContent.Biomes.JunglePass | inlineprotected |
ApplyRandomMovement(ref int x, ref int y, int xRange, int yRange) | Terraria.GameContent.Biomes.JunglePass | inlineprivate |
CreateStartPoint() | Terraria.GameContent.Biomes.JunglePass | inlineprivate |
CustomPerUnitAction(int x, int y, params object[] args) | Terraria.WorldBuilding.GenBase | |
GenerateFinishingTouches(GenerationProgress progress, int oldX, int oldY) | Terraria.GameContent.Biomes.JunglePass | inlineprivate |
GenerateHolesInMudWalls() | Terraria.GameContent.Biomes.JunglePass | inlineprivate |
GenerateTunnelToSurface(int i, int j) | Terraria.GameContent.Biomes.JunglePass | inlineprivate |
GenPass(string name, double loadWeight) | Terraria.WorldBuilding.GenPass | inline |
JunglePass() | Terraria.GameContent.Biomes.JunglePass | inline |
Name | Terraria.WorldBuilding.GenPass | |
PlaceFirstPassMud(int x, int y, int xSpeedScale) | Terraria.GameContent.Biomes.JunglePass | inlineprivate |
PlaceGemsAt(int x, int y, ushort baseGem, int gemVariants) | Terraria.GameContent.Biomes.JunglePass | inlineprivate |
Weight | Terraria.WorldBuilding.GenPass | |