| _random | Terraria.WorldBuilding.GenBase | protectedstatic |
| _tiles | Terraria.WorldBuilding.GenBase | protectedstatic |
| _worldHeight | Terraria.WorldBuilding.GenBase | protectedstatic |
| _worldScale | Terraria.GameContent.Biomes.JunglePass | private |
| _worldWidth | Terraria.WorldBuilding.GenBase | protectedstatic |
| Apply(GenerationProgress progress, GameConfiguration configuration) | Terraria.WorldBuilding.GenPass | inline |
| ApplyPass(GenerationProgress progress, GameConfiguration configuration) | Terraria.GameContent.Biomes.JunglePass | inlineprotected |
| ApplyRandomMovement(ref int x, ref int y, int xRange, int yRange) | Terraria.GameContent.Biomes.JunglePass | inlineprivate |
| CreateStartPoint() | Terraria.GameContent.Biomes.JunglePass | inlineprivate |
| CustomPerUnitAction(int x, int y, params object[] args) | Terraria.WorldBuilding.GenBase | |
| GenerateFinishingTouches(GenerationProgress progress, int oldX, int oldY) | Terraria.GameContent.Biomes.JunglePass | inlineprivate |
| GenerateHolesInMudWalls() | Terraria.GameContent.Biomes.JunglePass | inlineprivate |
| GenerateTunnelToSurface(int i, int j) | Terraria.GameContent.Biomes.JunglePass | inlineprivate |
| GenPass(string name, double loadWeight) | Terraria.WorldBuilding.GenPass | inline |
| JunglePass() | Terraria.GameContent.Biomes.JunglePass | inline |
| Name | Terraria.WorldBuilding.GenPass | |
| PlaceFirstPassMud(int x, int y, int xSpeedScale) | Terraria.GameContent.Biomes.JunglePass | inlineprivate |
| PlaceGemsAt(int x, int y, ushort baseGem, int gemVariants) | Terraria.GameContent.Biomes.JunglePass | inlineprivate |
| Weight | Terraria.WorldBuilding.GenPass | |