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| Plane (float a, float b, float c, float d) |
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| Plane (Vector3 normal, float d) |
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| Plane (Vector4 value) |
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| Plane (Vector3 point1, Vector3 point2, Vector3 point3) |
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bool | Equals (Plane other) |
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override bool | Equals (object obj) |
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override int | GetHashCode () |
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override string | ToString () |
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void | Normalize () |
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float | Dot (Vector4 value) |
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void | Dot (ref Vector4 value, out float result) |
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float | DotCoordinate (Vector3 value) |
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void | DotCoordinate (ref Vector3 value, out float result) |
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float | DotNormal (Vector3 value) |
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void | DotNormal (ref Vector3 value, out float result) |
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PlaneIntersectionType | Intersects (BoundingBox box) |
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void | Intersects (ref BoundingBox box, out PlaneIntersectionType result) |
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PlaneIntersectionType | Intersects (BoundingFrustum frustum) |
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PlaneIntersectionType | Intersects (BoundingSphere sphere) |
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void | Intersects (ref BoundingSphere sphere, out PlaneIntersectionType result) |
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bool | Equals (T? other) |
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Definition at line 11 of file Plane.cs.