Terraria v1.4.4.9
Terraria source code documentation
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◆ DotNormal() [1/2]

void Microsoft.Xna.Framework.Plane.DotNormal ( ref Vector3 value,
out float result )
inline

Definition at line 260 of file Plane.cs.

261 {
262 result = Normal.X * value.X + Normal.Y * value.Y + Normal.Z * value.Z;
263 }

References System.value.