Terraria
v1.4.4.9
Terraria source code documentation
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DotNormal()
[1/2]
void Microsoft.Xna.Framework.Plane.DotNormal
(
ref
Vector3
value
,
out float
result
)
inline
Definition at line
260
of file
Plane.cs
.
261
{
262
result = Normal.X * value.X + Normal.Y * value.Y + Normal.Z *
value
.Z;
263
}
System.ExceptionArgument.value
@ value
References
System.value
.
Microsoft
Xna
Framework
Plane
Generated by
1.10.0