UISelectableTextPanel(T text, float textScale=1f, bool large=false)
readonly Asset< Texture2D > _hoveredBorderTexture
Func< UISelectableTextPanel< T >, bool > IsSelected
readonly Asset< Texture2D > _BasePanelTexture
override void DrawSelf(SpriteBatch spriteBatch)
Func< UISelectableTextPanel< T >, bool > _isSelected
void DrawText(SpriteBatch spriteBatch)
static IAssetRepository Assets
static void DrawSplicedPanel(SpriteBatch sb, Texture2D texture, int x, int y, int w, int h, int leftEnd, int rightEnd, int topEnd, int bottomEnd, Color c)