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Terraria v1.4.4.9
Terraria source code documentation
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Public Member Functions | |
| LegacySoundStyle (int soundId, int style, SoundType type=SoundType.Sound) | |
| LegacySoundStyle (int soundId, int style, int variations, SoundType type=SoundType.Sound) | |
| LegacySoundStyle | WithVolume (float volume) |
| LegacySoundStyle | WithPitchVariance (float pitchVariance) |
| LegacySoundStyle | AsMusic () |
| LegacySoundStyle | AsAmbient () |
| LegacySoundStyle | AsSound () |
| bool | Includes (int soundId, int style) |
| override SoundEffect | GetRandomSound () |
| float | GetRandomPitch () |
Public Attributes | |
| readonly int | Variations |
| readonly int | SoundId |
Properties | |
| int | Style [get] |
| override bool | IsTrackable [get] |
| float | Volume [get] |
| float | PitchVariance [get] |
| SoundType | Type [get] |
Private Member Functions | |
| LegacySoundStyle (int soundId, int style, int variations, SoundType type, float volume, float pitchVariance) | |
Private Attributes | |
| readonly int | _style |
| float | _volume |
| float | _pitchVariance |
| SoundType | _type |
Static Private Attributes | |
| static readonly UnifiedRandom | Random = new UnifiedRandom() |
| static UnifiedRandom | _random = new UnifiedRandom() |
Definition at line 6 of file LegacySoundStyle.cs.