Terraria v1.4.4.9
Terraria source code documentation
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◆ NearOtherChests()

static bool Terraria.Chest.NearOtherChests ( int x,
int y )
inlinestatic

Definition at line 591 of file Chest.cs.

592 {
593 for (int i = x - 25; i < x + 25; i++)
594 {
595 for (int j = y - 8; j < y + 8; j++)
596 {
597 Tile tileSafely = Framing.GetTileSafely(i, j);
598 if (tileSafely.active() && TileID.Sets.BasicChest[tileSafely.type])
599 {
600 return true;
601 }
602 }
603 }
604 return false;
605 }
static bool[] BasicChest
Definition TileID.cs:223

References Terraria.ID.TileID.Sets.BasicChest, Terraria.Framing.GetTileSafely(), Terraria.Chest.x, and Terraria.Chest.y.

Referenced by Terraria.WorldGen.PlaceChest().