_DONT_USE_InternalThread | System.Threading.Thread | private |
_executionContext | System.Threading.Thread | package |
_managedThreadId | System.Threading.Thread | private |
_mayNeedResetForThreadPool | System.Threading.Thread | private |
_name | System.Threading.Thread | private |
_priority | System.Threading.Thread | private |
_startHelper | System.Threading.Thread | private |
_synchronizationContext | System.Threading.Thread | package |
Abort() | System.Threading.Thread | inline |
Abort(object? stateInfo) | System.Threading.Thread | inline |
AllocateDataSlot() | System.Threading.Thread | inlinestatic |
AllocateNamedDataSlot(string name) | System.Threading.Thread | inlinestatic |
ApartmentState | System.Threading.Thread | |
BeginCriticalRegion() | System.Threading.Thread | inlinestatic |
BeginThreadAffinity() | System.Threading.Thread | inlinestatic |
CurrentCulture | System.Threading.Thread | |
CurrentOSThreadId | System.Threading.Thread | packagestatic |
CurrentPrincipal | System.Threading.Thread | static |
CurrentThread | System.Threading.Thread | static |
CurrentUICulture | System.Threading.Thread | |
DisableComObjectEagerCleanup() | System.Threading.Thread | |
EndCriticalRegion() | System.Threading.Thread | inlinestatic |
EndThreadAffinity() | System.Threading.Thread | inlinestatic |
ExecutionContext | System.Threading.Thread | |
FreeNamedDataSlot(string name) | System.Threading.Thread | inlinestatic |
GetApartmentState() | System.Threading.Thread | inline |
GetApartmentStateNative() | System.Threading.Thread | package |
GetCompressedStack() | System.Threading.Thread | inline |
GetCurrentOSThreadId() | System.Threading.Thread | private |
GetCurrentProcessorId() | System.Threading.Thread | inlinestatic |
GetCurrentProcessorNumber() | System.Threading.Thread | package |
GetCurrentThreadNative() | System.Threading.Thread | private |
GetData(LocalDataStoreSlot slot) | System.Threading.Thread | inlinestatic |
GetDomain() | System.Threading.Thread | inlinestatic |
GetDomainID() | System.Threading.Thread | inlinestatic |
GetHashCode() | System.Threading.Thread | inline |
GetNamedDataSlot(string name) | System.Threading.Thread | inlinestatic |
GetNativeHandle() | System.Threading.Thread | inlinepackage |
GetPriorityNative() | System.Threading.Thread | private |
GetThreadStateNative() | System.Threading.Thread | private |
InformThreadNameChange(ThreadHandle t, string name, int len) | System.Threading.Thread | private |
Initialize() | System.Threading.Thread | private |
InitializeCurrentThread() | System.Threading.Thread | inlineprivatestatic |
InternalFinalize() | System.Threading.Thread | private |
InternalGetCurrentThread() | System.Threading.Thread | private |
Interrupt() | System.Threading.Thread | |
IsAlive | System.Threading.Thread | |
IsBackground | System.Threading.Thread | |
IsBackgroundNative() | System.Threading.Thread | private |
IsThreadPoolThread | System.Threading.Thread | |
IsThreadStartSupported | System.Threading.Thread | packagestatic |
Join(int millisecondsTimeout) | System.Threading.Thread | |
Join() | System.Threading.Thread | inline |
Join(TimeSpan timeout) | System.Threading.Thread | inline |
ManagedThreadId | System.Threading.Thread | |
MemoryBarrier() | System.Threading.Thread | inlinestatic |
Name | System.Threading.Thread | |
OptimalMaxSpinWaitsPerSpinIteration | System.Threading.Thread | package |
Priority | System.Threading.Thread | |
RequireCurrentThread() | System.Threading.Thread | inlineprivate |
ResetAbort() | System.Threading.Thread | inlinestatic |
ResetThreadPoolThread() | System.Threading.Thread | inlinepackage |
ResetThreadPoolThreadSlow() | System.Threading.Thread | inlineprivate |
Resume() | System.Threading.Thread | inline |
s_asyncLocalPrincipal | System.Threading.Thread | privatestatic |
s_isProcessorNumberReallyFast | System.Threading.Thread | privatestatic |
SetApartmentState(ApartmentState state) | System.Threading.Thread | inline |
SetApartmentState(ApartmentState state, bool throwOnError) | System.Threading.Thread | inlineprivate |
SetApartmentStateNative(int state) | System.Threading.Thread | package |
SetApartmentStateUnchecked(ApartmentState state, bool throwOnError) | System.Threading.Thread | inlineprivate |
SetBackgroundNative(bool isBackground) | System.Threading.Thread | private |
SetCompressedStack(CompressedStack stack) | System.Threading.Thread | inline |
SetCultureOnUnstartedThread(CultureInfo value, bool uiCulture) | System.Threading.Thread | inlineprivate |
SetData(LocalDataStoreSlot slot, object? data) | System.Threading.Thread | inlinestatic |
SetPriorityNative(int priority) | System.Threading.Thread | private |
SetThreadPoolWorkerThreadName() | System.Threading.Thread | inlinepackage |
Sleep(int millisecondsTimeout) | System.Threading.Thread | inlinestatic |
Sleep(TimeSpan timeout) | System.Threading.Thread | inlinestatic |
SleepInternal(int millisecondsTimeout) | System.Threading.Thread | private |
SpinWait(int iterations) | System.Threading.Thread | inlinestatic |
SpinWaitInternal(int iterations) | System.Threading.Thread | private |
Start(object? parameter) | System.Threading.Thread | inline |
Start(object parameter, bool captureContext) | System.Threading.Thread | inlineprivate |
Start() | System.Threading.Thread | inline |
Start(bool captureContext) | System.Threading.Thread | inlineprivate |
StartCallback() | System.Threading.Thread | inlineprivate |
StartCore() | System.Threading.Thread | inlineprivate |
StartInternal(ThreadHandle t, int stackSize, int priority, char *pThreadName) | System.Threading.Thread | private |
Suspend() | System.Threading.Thread | inline |
t_currentThread | System.Threading.Thread | privatestatic |
Thread() | System.Threading.Thread | inlineprivate |
Thread(ThreadStart start) | System.Threading.Thread | inline |
Thread(ThreadStart start, int maxStackSize) | System.Threading.Thread | inline |
Thread(ParameterizedThreadStart start) | System.Threading.Thread | inline |
Thread(ParameterizedThreadStart start, int maxStackSize) | System.Threading.Thread | inline |
ThreadNameChanged(string value) | System.Threading.Thread | inlineprivate |
ThreadState | System.Threading.Thread | |
TrySetApartmentState(ApartmentState state) | System.Threading.Thread | inline |
UninterruptibleSleep0() | System.Threading.Thread | package |
UnsafeStart(object? parameter) | System.Threading.Thread | inline |
UnsafeStart() | System.Threading.Thread | inline |
VolatileRead(ref byte address) | System.Threading.Thread | inlinestatic |
VolatileRead(ref double address) | System.Threading.Thread | inlinestatic |
VolatileRead(ref short address) | System.Threading.Thread | inlinestatic |
VolatileRead(ref int address) | System.Threading.Thread | inlinestatic |
VolatileRead(ref long address) | System.Threading.Thread | inlinestatic |
VolatileRead(ref IntPtr address) | System.Threading.Thread | inlinestatic |
VolatileRead([NotNullIfNotNull("address")] ref object? address) | System.Threading.Thread | inlinestatic |
VolatileRead(ref sbyte address) | System.Threading.Thread | inlinestatic |
VolatileRead(ref float address) | System.Threading.Thread | inlinestatic |
VolatileRead(ref ushort address) | System.Threading.Thread | inlinestatic |
VolatileRead(ref uint address) | System.Threading.Thread | inlinestatic |
VolatileRead(ref ulong address) | System.Threading.Thread | inlinestatic |
VolatileRead(ref UIntPtr address) | System.Threading.Thread | inlinestatic |
VolatileWrite(ref byte address, byte value) | System.Threading.Thread | inlinestatic |
VolatileWrite(ref double address, double value) | System.Threading.Thread | inlinestatic |
VolatileWrite(ref short address, short value) | System.Threading.Thread | inlinestatic |
VolatileWrite(ref int address, int value) | System.Threading.Thread | inlinestatic |
VolatileWrite(ref long address, long value) | System.Threading.Thread | inlinestatic |
VolatileWrite(ref IntPtr address, IntPtr value) | System.Threading.Thread | inlinestatic |
VolatileWrite([NotNullIfNotNull("value")] ref object? address, object? value) | System.Threading.Thread | inlinestatic |
VolatileWrite(ref sbyte address, sbyte value) | System.Threading.Thread | inlinestatic |
VolatileWrite(ref float address, float value) | System.Threading.Thread | inlinestatic |
VolatileWrite(ref ushort address, ushort value) | System.Threading.Thread | inlinestatic |
VolatileWrite(ref uint address, uint value) | System.Threading.Thread | inlinestatic |
VolatileWrite(ref ulong address, ulong value) | System.Threading.Thread | inlinestatic |
VolatileWrite(ref UIntPtr address, UIntPtr value) | System.Threading.Thread | inlinestatic |
Yield() | System.Threading.Thread | inlinestatic |
YieldInternal() | System.Threading.Thread | private |
~CriticalFinalizerObject() | System.Runtime.ConstrainedExecution.CriticalFinalizerObject | inlineprivate |
~Thread() | System.Threading.Thread | inlineprivate |