Terraria v1.4.4.9
Terraria source code documentation
|
|
inlinestatic |
Definition at line 501 of file Thread.cs.
References System.Threading.ProcessorIdCache.GetCurrentProcessorId(), System.Threading.Thread.GetCurrentProcessorNumber(), and System.Threading.Thread.s_isProcessorNumberReallyFast.
Referenced by System.Threading.TimerQueueTimer.TimerQueueTimer(), System.Buffers.TlsOverPerCoreLockedStacksArrayPool< T >.PerCoreLockedStacks.TryPop(), and System.Buffers.TlsOverPerCoreLockedStacksArrayPool< T >.PerCoreLockedStacks.TryPush().