Terraria
v1.4.4.9
Terraria source code documentation
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VolatileRead()
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static ? object System.Threading.Thread.VolatileRead
(
[NotNullIfNotNull("address")]
ref
object?
address
)
inline
static
Definition at line
868
of file
Thread.cs
.
869
{
870
return
Volatile
.Read(
ref
address);
871
}
System.Collections.Generic.Dictionary
Definition
Dictionary.cs:14
System.Reflection.Metadata.ILOpCode.Volatile
@ Volatile
References
System.Threading.Volatile.Read()
.
System
Threading
Thread
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1.10.0