Terraria v1.4.4.9
Terraria source code documentation
|
|
inline |
Definition at line 37 of file UIBestiaryEntryGrid.cs.
References Terraria.GameContent.UI.Elements.UIBestiaryEntryGrid._atEntryIndex, Terraria.GameContent.UI.Elements.UIBestiaryEntryGrid._clickOnEntryEvent, Terraria.GameContent.UI.Elements.UIBestiaryEntryGrid._lastEntry, Terraria.GameContent.UI.Elements.UIBestiaryEntryGrid._workingSetEntries, Terraria.UI.UIElement.Append(), System.Collections.Generic.Dictionary< TKey, TValue >.Count, Terraria.GameContent.UI.Elements.UIBestiaryEntryGrid.FixBestiaryRange(), Terraria.GameContent.UI.Elements.UIBestiaryEntryGrid.GetEntriesToShow(), System.list, System.Math.Min(), Terraria.UI.UIElement.RemoveAllChildren(), and Terraria.GameContent.UI.Elements.UIBestiaryEntryGrid.UpdateEntries().
Referenced by Terraria.GameContent.UI.Elements.UIBestiaryEntryGrid.UIBestiaryEntryGrid(), Terraria.GameContent.UI.States.UIBestiaryTest.FillBestiarySpaceWithEntries(), Terraria.GameContent.UI.Elements.UIBestiaryEntryGrid.OffsetLibrary(), and Terraria.GameContent.UI.Elements.UIBestiaryEntryGrid.Recalculate().