Terraria v1.4.4.9
Terraria source code documentation
|
Static Public Member Functions | |
static void | StartForceLoad () |
static void | ForceLoadThread (object threadContext) |
static void | LaunchGame (string[] args, bool monoArgs=false) |
static void | RunGame () |
Static Public Attributes | |
static bool | IsXna = true |
static bool | IsFna = false |
static bool | IsMono = Type.GetType("Mono.Runtime") != null |
const bool | IsDebug = false |
static Dictionary< string, string > | LaunchParameters = new Dictionary<string, string>() |
static string | SavePath |
const string | TerrariaSaveFolderPath = "Terraria" |
static bool | LoadedEverything |
static IntPtr | JitForcedMethodCache |
Properties | |
static float | LoadedPercentage [get] |
Static Private Member Functions | |
static void | ForceJITOnAssembly (Assembly assembly) |
static void | ForceStaticInitializers (Assembly assembly) |
static void | ForceLoadAssembly (Assembly assembly, bool initializeStaticMembers) |
static void | ForceLoadAssembly (string name, bool initializeStaticMembers) |
static void | SetupLogging () |
static void | InitializeConsoleOutput () |
static void | TrySettingFNAToOpenGL (string[] args) |
static void | DisplayException (Exception e) |
Static Private Attributes | |
static int | ThingsToLoad |
static int | ThingsLoaded |
Definition at line 19 of file Program.cs.