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Terraria v1.4.4.9
Terraria source code documentation
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Static Public Member Functions | |
| static void | StartForceLoad () |
| static void | ForceLoadThread (object threadContext) |
| static void | LaunchGame (string[] args, bool monoArgs=false) |
| static void | RunGame () |
Static Public Attributes | |
| static bool | IsXna = true |
| static bool | IsFna = false |
| static bool | IsMono = Type.GetType("Mono.Runtime") != null |
| const bool | IsDebug = false |
| static Dictionary< string, string > | LaunchParameters = new Dictionary<string, string>() |
| static string | SavePath |
| const string | TerrariaSaveFolderPath = "Terraria" |
| static bool | LoadedEverything |
| static IntPtr | JitForcedMethodCache |
Properties | |
| static float | LoadedPercentage [get] |
Static Private Member Functions | |
| static void | ForceJITOnAssembly (Assembly assembly) |
| static void | ForceStaticInitializers (Assembly assembly) |
| static void | ForceLoadAssembly (Assembly assembly, bool initializeStaticMembers) |
| static void | ForceLoadAssembly (string name, bool initializeStaticMembers) |
| static void | SetupLogging () |
| static void | InitializeConsoleOutput () |
| static void | TrySettingFNAToOpenGL (string[] args) |
| static void | DisplayException (Exception e) |
Static Private Attributes | |
| static int | ThingsToLoad |
| static int | ThingsLoaded |
Definition at line 19 of file Program.cs.